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Deploying an AIR app to Nook

Having built a prototype of my Nook game, I wanted to see how it would run on my new Nook Color. Even with the release of the Nook Tablet right around the corner, I decided it would be best to get the Color to use as the lowest common denominator. One bonus of only targeting [...]

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Mobile Dev Alter[native] #1 – Flash Platform

Probably the most publicized cross platform mobile dev environment has been the Flash Platform. Whether you like Flash or not, Adobe has done some serious work to add the ability to build mobile apps into their Flash dev tools. Unfortunately, a lot of people think this now means that the resulting mobile apps will have [...]

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MAXimizr – The Latest Adobe MAX News on Your Desktop

This year’s Adobe MAX conference is shaping up to be one of the most exciting in recent memory with CS4 just released and much hyped previews of new products such as Thermo to come as well as lots of other cool tools. So in order to follow all of the goings on, we’ve built an [...]

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Apollo Widget – mxnaQUBE

As I mentioned in a previous post, it really is an exciting time to be a Flash (Flex/Apollo) developer. This was reiterated to me as I spent parts of the past 2 weeks building an Apollo widget I call mxnaQUBE currently in beta version 0.5. I have to say I haven’t had this much fun [...]

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